Do you guys have any weird / irrational QC errors on toys that bother you more than you know they should?
I’m particularly bothered by paint chips (even minor ones), asymmetric joint tightness (a left shoulder swivel that’s looser than the right one), and any type of smearing or texture problems on a character’s face.
How do you deal with these, if you have any? Do you modify / fix the problems, or just kind of gloss over them given enough time?
In this week’s episode of the Repacked Podcast Sal leads us into Stranger things, Andy gets a big Wan, Kyle’s just reminiscing about the 80’s, and Craig rides like a beast. In the news Kyle compares old men, Andy drops the Godbomb, and Sal tells us about the Eva-zilla combo thrilla!